Gurgel, I., Arcoverde, R.L., Almeida, E.W., Sultanum, N.B. and Tedesco, P., 2006. A importância de avaliar a usabilidade dos jogos: a experiência do Virtual Team. Anais do SBGames, Recife.
- B.S. in Github, Github University, 2012
- M.S. in Jekyll, Github University, 2014
- Ph.D in Version Control Theory, Github University, 2018 (expected)
- Summer 2015: Research Assistant
- Github University
- Duties included: Tagging issues
- Supervisor: Professor Git
- Fall 2015: Research Assistant
- Github University
- Duties included: Merging pull requests
- Supervisor: Professor Hub
- Skill 1
- Skill 2
- Sub-skill 2.1
- Sub-skill 2.2
- Sub-skill 2.3
- Skill 3
Sultanum, N. and Melo, S.B., 2008. SketchSim: Interactive Simulation of Ink Brushstrokes. In Workshop of Undergraduate Work at SIBGRAPI’08.
Sultanum, N., Sharlin, E., Sousa, M.C., Miranda-Filho, D.N. and Eastick, R., 2010, November. Touching the depths: introducing tabletop interaction to reservoir engineering. In ACM International Conference on Interactive Tabletops and Surfaces (pp. 105-108). ACM.
Harris, J., Young, J., Sultanum, N., Lapides, P., Sharlin, E. and Costa Sousa, M., 2011. Snakey: A tangible user interface for well path planning in the context of reservoir engineering. Technical Report 2011-1003-15, University of Calgary.
Harris, J., Young, J., Sultanum, N., Lapides, P., Sharlin, E. and Sousa, M.C., 2011, September. Designing snakey: a tangible user interface supporting well path planning. In IFIP Conference on Human-Computer Interaction (pp. 45-53). Springer.
Point it, Split it, Peel it, View it: techniques for interactive reservoir visualization on tabletops
Sultanum, N., Somanath, S., Sharlin, E. and Sousa, M.C., 2011. Point it, Split it, Peel it, View it: techniques for interactive reservoir visualization on tabletops. In Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces (pp. 192-201). ACM.
Lapides, P., Sultanum, N., Sharlin, E. and Sousa, M.C., 2012, May. Seamless mixed reality tracking in tabletop reservoir engineering interaction. In Proceedings of the International Working Conference on Advanced Visual Interfaces (pp. 725-728). ACM.
Tozser, M., Sultanum, N., Sharlin, E., Rutherford, K. and Foster, C., 2012, November. Re-collision: a collision reconstruction forensics tabletop interface. In Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces (pp. 81-84). ACM.
Sultanum, N., Vital Brazil, E. and Costa Sousa, M., 2013, October. Navigating and annotating 3D geological outcrops through multi-touch interaction. In Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces (pp. 345-348). ACM.
Sultanum, N., Motta, M., Cardonha, C. and Herrmann, R., 2014, April. Watchboard: curated microblogging for the enterprise. In CHI'14 Extended Abstracts on Human Factors in Computing Systems (pp. 2107-2112) . ACM.
Delazari Binotto, A.P., Sultanum, N. and Cerqueira, R., 2014, September. Cloud-based Remote Visualization of Big Data to Subsurface Exploration. In SPE Large Scale Computing and Big Data Challenges in Reservoir Simulation Conference and Exhibition. Society of Petroleum Engineers.
Shigeno, K., Cardonha, C., Sultanum, N., Guimaraes, R.L., Molinaro, M., Herrmann, R., Borger, S. and Koch, F., 2015. Shared message boards for smart enterprises. In Agent Technology for Intelligent Mobile Services and Smart Societies (pp. 46-55). Springer.
Netto, M.A., Cunha, R.L. and Sultanum, N., 2015. Deciding when and how to move HPC jobs to the cloud. IEEE Computer, 48(11), pp.86-89.
Sultanum, N., P. Thaine, M. Brudno, M. Glueck, D. Wigdor, and F. Chevalier, 2017. Medstory: unlocking the qualitative power of medical narratives. In Proceedings of the 2017 Workshop on Visual Analytics in Healthcare (VAHC).
Sultanum, N., Brudno, M., Wigdor, D. and Chevalier, F., 2018, April. More Text Please! Understanding and Supporting the Use of Visualization for Clinical Text Overview. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (p. 422). ACM.
Sultanum, N., Singh, D., Brudno, M. and Chevalier, F., 2019. Doccurate: A Curation-Based Approach for Clinical Text Visualization. IEEE transactions on visualization and computer graphics (TVCG) (N. 25-1 pp. 142-151). IEEE.
J. Zhang, N. Sultanum, A. Bezerianos, and F. Chevalier. 2020. DataQuilt: Extracting Visual Elements from Images to Craft Pictorial Visualizations. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (CHI '20). ACM.
Sultanum, N., Ghorashi, S., Meek, C., and Ramos, G. 2020. A Teaching Language for Building Object Detection Models. In Proceedings of the 2020 ACM Designing Interactive Systems Conference (DIS ’20) (pp. 1223–1234). ACM.
Sultanum, N., Murad, C., and Wigdor, D. 2020. Understanding and Supporting Academic Literature Review Workflows with LitSense. In Proceedings of the International Conference on Advanced Visual Interfaces (AVI ’20) (N. 67 pp. 1–5). ACM.
Talk at UC San Francisco, Department of Testing, San Francisco, California
Tutorial at UC-Berkeley Institute for Testing Science, Berkeley CA, USA
Talk at London School of Testing, London, UK
Conference proceedings talk at Testing Institute of America 2014 Annual Conference, Los Angeles, CA
Service and leadership
- Currently signed in to 43 different slack teams